I think you are using Euler angles coordinate system; inevitably became gimbal locked, I would consider looking up and using Quaternions which make for a much smoother control system. Definitely hard to wrap brain around but once you code it it makes things so much better!
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I think you are using Euler angles coordinate system; inevitably became gimbal locked, I would consider looking up and using Quaternions which make for a much smoother control system. Definitely hard to wrap brain around but once you code it it makes things so much better!
my games arte worse
gud gam